Date: August 2008
A Howard and JJ Lee (2008).
Robotic Adventure Games to Enhance Understanding of Computer Science for Middle School Students. Unpublished.
Using a robot simulator and game-world engine, I developed a robot adventure game to engage young children to learn how to code. The game embeds high-level computer science concepts as part of the game scenario. The explicit purpose of this delivery mechanism is to introduce K-12 students to fundamental concepts of programming, especially for robotic applications. By capitalizing on the popularity of computer games, the aim is to expose and excite younger children as well as underrepresented minority students to the field of computer science.